Chief Meaning Officer: Tangible Ways to Create Intangible Value

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Presentation given in Beijing and Shanghai in April 2010

Transcript of Chief Meaning Officer: Tangible Ways to Create Intangible Value

Chief Meaning Officer Tangible ways to create intangible value

Shanghai, April 2010

“Because the purpose of business is to

create a customer, the business enterprise

has two—and only two—basic functions:

marketing and innovation.”Peter Drucker

MEANING

Macro-trendsFROM POST- TO ULTRA-MODERNITY: “Man as the measure of all things”

Downshifting -> SimplicityValue for money, price sensitivity, discounts

Transparency -> ClarityOpen communications, clear essence

Selfness -> ControlSelf-governance, tangibility

Age of Less -> SubstanceLong-term thinking, lightness

“The job of leadership today is not

just to make money. It is to make

meaning.” – John Hagel

The pyramid

is a cube

GREEN SOCIAL

The pyramid

is a cube

MEANING

FUNCTIONALITY

EMOTIONAL UTILITARIAN

Self-

actualization

Self-esteem

Sense of belonging

Safety needs

Physiological needs

SOCIAL SOCIAL

FUTURE

PRESENT

GREEN SOCIAL

MEANING

FUNCTIONALITY

EMOTIONAL UTILITARIAN

Self-

actualization

Self-esteem

Sense of belonging

Safety needs

Physiological needs

SOCIAL SOCIAL

FUTURE

PRESENT

Social

InnovationValues

Meaning

MEANING =

Unique event…

…that you can share with others

…that relates to a greater purpose

MEANING =

Unique event…

(DISRUPTIVE)

…that you can share with others

(SOCIAL)

…that relates to a greater purpose

(TRANSCENDENT)

PRODUCT/SERVICE

[Scarcity]

COMMUNITY

[Sociality]

PURPOSE

[Transcendence]

MEANING

Real-time conversations

Micro-content

Open collaboration

Internal

brandholdersExternal

brandholders

DATA is the bank…

MEANING is the currency…

CHIEF

MEANING

OFFICER

RULE #1

LISTEN AND CONVERSE (CONVERGE)

The Seven Rules of the Chief Meaning Officer

…but it is not dead…

…but it is not dead…

Everything has changed!

“In the old days, brands

wanted everybody to pay

attention to them.

Now brands need to pay

attention to everybody else.”

- Umair Haque

Your brand is what other

people say about you

when you’re not in the

room.

A brand is a small town

that never sleeps.

The conversation

is the message.

“Brands must have

an argument to win.”

– John Battelle

© Social Butterfly

Empathy vs.

knowledge

“B2B customers are consumers who have the luxury of having a corporation pay for what they want to buy.”

Authenticity

trumps image

“It has to be based on truth. Has to have a sense of wonder.

You must bring something to it that no one else has because of who you are.

What’s interesting about you is you.”

– Alonzo King

Creative

convergence

CONSUMER

EXPERIENCE

Media

Entertainment

Telco

Retail

eCommerceWellness

Auto

Banking

Energy

BRAND

EXPERIENCE

Mobile

Personal

Instant/

Real-time

AugmentedLocation-

based

Gaming

Social

CUSTOMER JOURNEY

BRAND

EXPERIENCE

Mobile

Personal

Instant/

Real-time

AugmentedLocation-

based

Gaming

Social

DESIGN

TECHNOLOGY

BUSINESS

DESIGN

TECHNOLOGY

BUSINESS

CONSUMER

EXPERIENCE

Media

Entertainment

Telco

Retail

eCommerceWellness

Auto

Banking

Energy

Marketing

Advertising

Gaming

Apps

Brand

PR

Publishing

Social media

Interactive

41Everything is connected.

PRODUCTSHardware, software, services

INTERACTIONSWeb, blogs, social networks, Twitter, forums, email…

MESSAGESBrand, advertising, collateral, packaging…

SETTINGSRetail, events…

42

All touchpoints must be integrated.

PRODUCTSHardware, software, services

INTERACTIONSWeb, blogs, social networks, Twitter, forums, email…

MESSAGESBrand, advertising, collateral, packaging…

SETTINGSRetail, events…

43

Marketing must be connected with everything else.

PRODUCTSHardware, software, services

INTERACTIONSWeb, blogs, social networks, Twitter, forums, email, custsvc…

MESSAGESBrand, advertising, collateral, packaging…

SETTINGSRetail, events…

R&D

Eng.

Design

Marketing

Manuf.

SW Dev.

Sales

Exec

Strategy

Web

Brand

Company

Retail

Partners

ODM

SW Dev Advert.

RULE #2

ATOMIZE!

The Seven Rules of the Chief Meaning Officer

The Shrinking Brand

Only 48 seats

Only 48 seats

Only 48 seats

51

Only 48 seats

Economy of

micro-scale

Shorter

attention

spans

Hyper-

connectivity

Miniaturization of

content, products,

and services

Hyper-

transparency

Fragmentation of

demand and

supply

Only 48 seats

SHRINK YOUR

BRAND!

TIMING DISTRIBUTION

CONTENT/FORMAT

TIMINGDISTRIBUTION

CONTENT/FORMAT

Micro-blogging Video/audio-snacking

Widgets

Social mediaLean into the

frame

Take advantage of

the new prime

times

Adjust your

marketing cycle

Democratic

exclusivity

“Small” amateur stories

RULE #3

ACTIVATE YOUR CUSTOMERS

The Seven Rules of the Chief Meaning Officer

“Brands aren’t defined by campaigns

anymore, but by the consumer ecosystems

we nurture to support them.”

-Mike Mendenhall, CMO, Hewlett-Packard

58

“Open it up and it will design itself.”Norman Lewis

Top innovators are 19% more likely to have an open approach to

innovation compared to the average company. They are especially likely to

open up their business intelligence and idea development to third parties

- Arthur D. Little innovation report 2009

If you have something to show, hide it!

Create a new reality

Activate dormant networks

RULE #4

THINK AND ACT LIKE

A MEDIA COMPANY

The Seven Rules of the Chief Meaning Officer

“The first rule of the Fight Club: Don’t talk about the Fight Club.”

Marketing is like a newsroom

Speaker series

Print magazine

Video

Blogs

Social media touch points

Weekly frog news

Newsletter

Marketing Hardware Marketing Software

Brand architecture Live brands

Messages Conversations

Sales brochures Endorsements

Feature lists Expertise

Destination sites Distributed/social web

Tradeshows Mobile applications

Trademarks Goodwill

Pull Push

Packaging Revelations

Out-of-the-box Insights

Status Experience

Point-of-sale Point-of-views

Closed Open-source

Look and feel Interaction

Direct mailing Connections

Billboards/ads Customer service

Print collateral Widgets

………. ……….

RULE #5

GIVE MORE THAN YOU TAKE

The Seven Rules of the Chief Meaning Officer

“You are what you share.”- Charles Leadbeater

“Giving is the New Taking, and Sharing is the New Giving.”

– Trendwatching

“You make a living by what you get.

You make a life by what you give.”

– Winston Churchill

Radical Transparency

Democratic Exclusivity

Democratic Exclusivity

Free sharing of

abundance vs.

monetizing

scarcity

“Create more value than you capture.”Tim O’Reilly

“Media is inherently social. It provides an idea pathway between people.”- Faris Yacob

Social media will be THE media

Social Media is here to stay.

The influence of the masses will only continue to grow as

Social Media tools improve and more and older consumers

climb the Social Technographics Ladder, moving from in-

actives, spectators, and joiners to collectors, critics, and

creators.

Social marketing will be THE marketing

All products and services will be SOCIAL

Social publishing

Social impact

Social content

Social networksWhere?

What?

How?

Social gamingWhat for?

Social search

Social shopping

Social currency

Business

must be

social

RULE #6

Be the change

The Seven Rules of the Chief Meaning Officer

RULE #7

Interrupt Disrupt!

The Seven Rules of the Chief Meaning Officer

Disrupt schemata

The product is the story.

The story is the product.

The desire to connect

1. LISTEN AND CONVERSE (CONVERGE)

2. ATOMIZE!

3. ACTIVATE YOUR CUSTOMERS

4. THINK AND ACT LIKE A MEDIA

COMPANY

5. GIVE MORE THAN YOU TAKE

6. BE THE CHANGE

7. DISRUPT!

The Seven Rules of the Chief Meaning Officer

PRODUCT/SERVICE

[Scarcity]

COMMUNITY

[Sociality]

PURPOSE

[Transcendence]

MEANING

Real-time conversations

Micro-content

Open collaboration

Internal

brandholdersExternal

brandholders

DRAMATIC

Making sense

Cohesion

Convergence

Morale

Consistency

Imagination

Entertainment

Cultural relevance

Characters

Suspense

Comedy

Tragedy

Identification

SOCIAL

Connecting

Community

Belonging

Identity

Like-minded

Affinity

New people

Status

Compassion

Fun

Love

Friendship

Hobbies

Fans

CONVERSATIONAL

Listening

Empathy

Adaptive

Changing messages

Two-way

Let go of control

Open

Respect

Flow

Topical

Point-of-view

SMALL

Micro

Customizable

Relevant

Actionable

Eye-to-eye

Direct

Instant

Accessible

Sharable

Atomized

DISRUPTIVE

Making you think

Disruption

Divergence

Deconstruction

Surprise

Shock

Unexpected

Unlikely

Challenging

status quo

Unique

Attention-grabbing

Different

In your face

RESPONSIBLE

Doing good

Political

Socially responsible

Eco-friendly

Ethical

Human rights

Values

Family

Nation

Common Good

Earth

Chief Meaning Officer checklist