Changing The Future: Emerging Technologies That Will Blow Customers Away

Post on 20-Jan-2015

854 views 2 download

Tags:

description

This is a presentation Zugara CEO, Matthew Szymczyk, gave at the Online Retailer Conference in Sydney, Australia on July 8th, 2010. The presentation covers the rise of e-commerce, how the ’experience’ hasn’t changed, and how augmented reality will change how we shop online.

Transcript of Changing The Future: Emerging Technologies That Will Blow Customers Away

Changing The Future: Emerging Technologies That Will Blow

Customers Away

2www.zugara.com

Snapshot: We’re an interactive marketing agency with a passion for emerging media and technologies

Services: Interactive Video, Social Media Marketing, Mobile Marketing, Website/Application Development

AR Products: Webcam Social Shopper / Fashionista, Cannonballz, ZugSTAR

Founded: 2001

Location: Los Angeles / New York

Web: www.zugara.com

Blog: www.weareorganizedchaos.com

Facebook: www.facebook.com/zugara

YouTube: www.youtube.com/zugara

Twitter: www.twitter.com/zugara

PROFILE

HELLO… WE’RE ZUGARA

3www.zugara.com

State of E-Commerce

4www.zugara.com

5www.zugara.com

6www.zugara.com

Online Retail Sales Continue to Rise…

7www.zugara.com

Web-Influenced Retail Sales Rise As Well…

8www.zugara.com

Peers Continue To Influence Purchase Decisions

9www.zugara.com

Peers Continue To Influence Purchase Decisions

83% of online shoppers said they are interested in sharing information about their purchases with people they know

(Manage Smarter, September 2009)

10www.zugara.com

Peers Continue To Influence Purchase Decisions

74% are influenced by the opinions of others in their decision to buy the product in the first place.

(Manage Smarter, September 2009)

11www.zugara.com

But What’s Missing?

12www.zugara.com

Shopping Offline Is An Emotional and Social Experience

13www.zugara.com

Online…Not So Much

14www.zugara.com

The “consumer experience” has made very little progress in the last 15 years

Amazon1990’s

Amazon2010

15www.zugara.com

Catalyst To Drive Purchase

45% of U.S. online shoppers abandoned shopping carts multiple times over a span of three weeks. (Paypal & ComScore)

And Continues To Face Obstacles Online

16www.zugara.com

Conversion rates are low, with the “gold standard” being between 2% and 3%

We Can’t All Have Apple’s Loyalty

17www.zugara.com

The average return rate for online clothing retailers is about 20% but goes as high as 50% for some. (Forrester Research)

Return To Sender…

18www.zugara.com

What Are Brands Doing To Evolve The E-Commerce Experience?

19www.zugara.com

E-Commerce Innovations – Social Media

20www.zugara.com

E-Commerce Innovations – Interactive Video

<- Zappos Interactive Product Videos

<- Sales increased from 6% to 30% when product had video associated with it

Samsung Live Video Customer & -> Product Support

21www.zugara.com

YouTube & Video Chat Generation

• 36% of Skype-Skype calls included Video

• Chatroulette had 960,000 unique U.S. visitors in February

Sources: GigaOM – Skype By The Numbers. It’s Really BigComscore – Chatroullette Takes The College Crowd By Storm

22www.zugara.com

Worldwide Projected Webcam Growth

Markets for webcams at $1.8 billion in 2008 are anticipated to reach $3.2 billion by 2015, growing in response to decreases in unit costs and increases.

(Wintergreen Research - Worldwide WebCam Market Shares, Strategies, and Forecasts, 2009-2015)

23www.zugara.com

What Does All This Add Up To?

A New Way For The Consumer To Interact With Products And Brands Online

24www.zugara.com

E-Commerce & The Augmented“Product” Experience

25www.zugara.com

SHOW OF HANDS:

How many of you know what

Augmented Reality is?

26www.zugara.com

My reaction to AR for the 1st time…

27www.zugara.com

It’s when the real world is

“augmented” by computer

data.

28www.zugara.com

AR is not Virtual Reality

or Second Life…

29www.zugara.com

AR is the future of how we will interact with digital information

VIEW INTERACT

ACCESS

30www.zugara.com

Usually shown as reality in popular movies today…

31www.zugara.com

32www.zugara.com

33www.zugara.com

AR looks cool, but is anybody actually using it?

34www.zugara.com

35www.zugara.com

Major advertising and marketing channels have started using AR

36www.zugara.com

Online, all the consumer needs:

Decent Computer

37www.zugara.com

Online, all the consumer needs:

Decent Computer Regular Web Cam

38www.zugara.com

Often times a marker (or glyph):

39www.zugara.com

And sometimes just an image:

40www.zugara.com

Some AR executions require:

41www.zugara.com

This is a barrier for the consumer

42www.zugara.com

So beyond all the hype, what’s practical for AR in the here and

now?

43www.zugara.com

• Online AR currently most popular • Largest Reach / Average Spec• Adoption of Video Chat / Webcam Fueling Growth• Flash-based AR

• Kiosk-based AR growing• Limited Scale / Reach but Least Amount of Barriers• Highest Spec Possibilities

• Mobile AR = not yet ready for primetime • Limited Processing Power• Will be Focal Point of AR in the future

44www.zugara.com

Augmented Reality Shopping – IKEA

45www.zugara.com

Augmented Reality Shopping – IKEA

46www.zugara.com

Augmented Reality Shopping – Ray-Ban

47www.zugara.com

Augmented Reality Shopping – Ray-Ban

48www.zugara.com

Augmented Reality Shopping - Tissot

49www.zugara.com

Augmented Reality Shopping - Tissot

50www.zugara.com

Augmented Reality Shopping - Lego

51www.zugara.com

Augmented Reality Shopping - Lego

52www.zugara.com

How Do We Use AR To

Enhance The E-Commerce

Experience For The

Consumer?

53www.zugara.com

Focus On Utility

54www.zugara.com

Integrate Social Media

55www.zugara.com

No Software Downloads

Online

56www.zugara.com

“Augmented Reality is a solution looking for a problem…”

57www.zugara.com

Problem: How Do We Bridge The Gap Between Offline and Online Shopping

Offline ShoppingSocial but time consuming

Online ShoppingConvenient but not social

58www.zugara.com

And Give Consumers That “At The Rack” Experience, Online?

59www.zugara.com

Solution: Augmented Reality

60www.zugara.com

Fashionista – Integration of AR + Real-Time Personalization

61www.zugara.com

Streaming Augmented Reality – Real-Time, Interactive Video Chat for Online Shopping

62www.zugara.com

The Future?

63www.zugara.com

Future Of Shopping Will Be Digital

64www.zugara.com

“If I had asked people what they wanted, they would have said

faster horses.”

65www.zugara.com

“If I had asked people what they wanted, they would have said

faster horses.”- Henry Ford

Thank You!Matthew Szymczyk

CEO, Zugaramatt@zugara.com

twitter.com/kobrakaifacebook.com/Mhszymczyk

67www.zugara.com

Market Data• In 2009, 154 million people in the U.S. bought something online, or 67% of the online population (4%

more than in 2008). (Forrester Research)• 80% of Gen X and 71% of Gen Y internet users buy products online. (Pew Internet & American Life

Project)• Amount people spent on clothing online: $13.6 Bil. (US Census)

• Amount people spent on clothing in store: $7.0 Bil. • 83% of online shoppers said they are interested in sharing information about their purchases with people

they know, while 74% are influenced by the opinions of others in their decision to buy the product in the first place. (Manage Smarter)

• Online social network users were three times more likely to trust their peers' opinions over advertising when making purchase decisions. (Jupiter Research)

• B2B interactive marketing spending will climb to nearly $4.8 billion in 2014. (Forrester Research)

68www.zugara.com

The Future Of AR

69www.zugara.com

True Markerless Via An Average Webcam

More Immersive Experience Online / Kiosk

70www.zugara.com

Mobile Will Overcome:•Hardware Issues

• GPS Accuracy• Compass Accuracy• No Front Facing Camera

•Processing Power Issues•Issues Accessing API’s

To Become:•Central touchpoint for AR

71www.zugara.com

Connected TVs Will Be A Powerful Medium

72www.zugara.com

“The best way to predict the future is to invent it.”

- Alan Kay