Post on 19-Jan-2016
Analysis of culture: Paradigms Benefits Limitations
High and Pop Culture High Culture –
appeals to the elite
Needs knowledge, education, $ to participate comfortably
Insider status
Pop Culture –widespread - the activities, products, services that appeal to middle and working class – Mencken’s “Boobisee”
Everyone = insider
Pop Culture
Fashion – longer lasting – music, sports (soccer in Am)
Fad = temporary – but wide spread Object – beanie babies, Pokemon Activity – silent raves, body piercings Idea – New Age, crystals, raw foods Personality – celebrity
Culture Change Invention –new stuff- technology Discovery – better/changed
understanding Diffusion – spread of ideas/culture
to culture – Culture Lag – some parts change
more quickly than others – thus catch up/disruption– Technology (material) often faster than non-material (norms) - Ogburn
Global Culture
Flow of goods, info, people BUT still we use cultural lens & not
equal distribution Cultural leveling v Cultural
Imperialism
Symbolic Interactionist Focus – acquiring the culture –
learning the symbols, language, values, norms of the group – sense of belonging
Creation of shared reality; negotiation of social realities
Re-interpretation of reality Creation of cultural changes
Money - -- arbitrary means of exchange – then becomes an end in itself and something we use to assign worth
All can be bought and possessed – increases cynicism and prices relationships
Simmel – material and non material culture takes on a meaning of its own
Structural Functionalist Idealism – creation of shared
values that bind people together Cultural Universals – Traits that
are part of EVERY culture Stabilizes and meets needs of the
society – brings continuity, harmony Biological – food/procreation Instrumental – law/education ‘ Integrative – religion/art
Examples
Pop culture as glue - holds diverse groups together – Superbowl; Olympics
Dysfunctions – pop culture might undermine core values Glorification of drugs/violence in
media
Critique
Focus on stability and societal needs
Overemphasis on shared values Underemphasis of embedded
structures like inequalities of class, race, gender
Social Conflict Materialism Cultural tensions and changes Values and “scarce goodies” created
by & controlled by the powerful for their benefit
Values and norms perpetuate social inequalities
Symbolic capital False consciousness
Examples Pop culture promotes consumption
of commodities – we need STUFF! Marketing of culturally acceptable
values and behaviors – control Think any Disney movie
Critique
Perpetuation of inequalities is revealed.
Highlight inevitability of change and tension
Underemphasis of factors that unify
Sociobiology – Wilson
Biology creates culture EX Sexual Double Standard
Male reproductive strategy Female reproductive strategy
Critique
Little scientific support –significance of learned behavior
Evolutionary emphasis Concerns about social Darwinism
being revived
Post Modernism - Baudrillard
Culture as simulation of reality Hyper- reality Symbolic capital substituted for
real power Simulated reality – absence of
what is significant or meaningful ---Virtual
Critique
Focuses on complexity & diversity of culture – the layers; variety of theories
Lacks clear clarity of how we then understand culture – while dismissing other ideas
More cynical or pessimistic
Impact of culture (subculture) Culture as
constraint
Culture as freedom