Post on 11-Apr-2017
Aalto Games Research
Asst. Prof. Perttu HämäläinenDept. of Computer Science (SCI)Dept. of Media (ARTS)Professorship: Computer games
Video Showreel:http://urly.fi/xqF
Research themes• Gameplay innovation through technical innovation. • Novel creativity tools to save time and create fresh
aesthetic. • All things human movement: exergames, animation,
computer vision
Mission
• Improve health through motivating physical activity• Create new mixed reality sports, and extend the
audience of existing sports (e.g., diversified challenges)
Cross-disciplinarity
• Computer vision and sensors• Bodily human-computer interaction (HCI)• Perception and action in virtual environments• Sport and exercise psychology• Procedural character animation (”motion AI”)
Images from motion AI paper presented at SIGGRAPH 2015
Where do we publish?
• ACM CHI, CHI PLAY, ACM SIGGRAPH, Transactions on Graphics, International Journal of Computer Science in Sports (IJCSS), Sports Technology...
• Research approach: create technology and experimental research games, use the games as research instruments
• Contributions in the form of – New algorithms, interfaces, interaction design approaches– Player experience data, design guidelines and insights
Let’s collaborate if you’re interested in
• Sports technology & motor learning • HCI, bodily interaction• Animation• Machine learning with movement or games-related datasets
(motion data, optimal control trajectories, physics simulation results, player behavior...)
• Finding game applications for your novel technologies
perttu.hamalainen@aalto.fihttp://perttu.infohttp://urly.fi/xqF (YouTube showreel)