7 Ways the Social Web is Changing the World

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This is the presentation I gave in Brighton, UT on March 10, 2010 on how the social web is changing the world and effecting how people interact with business...and how business can change to meet our changing needs.

Transcript of 7 Ways the Social Web is Changing the World

ways the social web is changing

the world....

by:tara ‘missrogue’ hunt

what are people doing on the social

web?

twitter18m + estimated ‘users’

57% women66% under 25 yrs old

stats from: eMarketer Aug09, Harvard Study June09, Brian Solis Oct09

85% tweet <1x per day1.1% tweet >10x per day

75% all Twitter activity comes from 5% of users94% of Twitter users have <100 followers

0.68% of Twitter users have >1000 followers92% follow <100 others

date: March 4, 2010 @7:55pm by @bitstrategist at http://twitpic.com/16n7gp

facebook>400m + estimated active ‘users’

57% women

5 billion pieces of content shared each weekAverage user has:

130 friends>55 minutes each day on FB

>25 comments on FB each month‘Fans’ 2 pages each month

Member of 12 groups

70% outside of the US

stats from: Brian Solis Oct09, Facebook public Statistics Jan10

>500,000 active applications >1M developers

mobile65M active users accessing FB thru mobile devices

Ppl who use mobile devices are 50% more active on SNs

~20% of tweets come from mobile devices

stats from: Facebook public Statistics Jan10, Sysomos Jun09, Tomi Ahonen Almanac 2009

4B mobile phones worldwide

15% of mobile phones are smartphones

100% SMS, 92% browser, 71% MMS, 63% camera

Mobile content is worth >$71B

4B mobile phones represent 59% of the world’s population

social networks

SN’s more popular than email (67% - 65%)

stats from: Neilsen Mar09,

Women are more active in most SN’s (avg 53%)

Social networks are more popular than porn

Social networks are likely to overtake search soon

Amount of time spent on FB increased 566% in 09

Total

Keep in touch with friends 75%For fun 55%Keep in touch with family 41%Invited by someone they know 30%Keep in touch with classmates 30%Keep in touch with business network 5%Job searching 4%Business development/sales 3%Searching for new hires 1%Other 4%

Why people are on social networks

stats from: eMarketer Jul09

KIDS TODAY...

http://www.youtube.com/watch?v=dGCJ46vyR9o

69%of online 12-24 yr olds own a laptop

stats: srgnet.com November 2009

91% of American teens are online (PEW 2008)69% of American teens have broadband at home (PEW 2008)

12-24 year oldsspend an average of

7.1 hoursper dayon video-basedentertainment...

stats: srgnet.com November 2009

59%have video capable media players

65%have watched a <10 min clip in the past month (23% watched 60min show)

80%watch video on digital media players

52%watch TV with their laptop almost allof the time (70% are IMing, texting to share TV events with friends)

stats: srgnet.com November 200966%watch TV online

59%would rather get rid of cable TV than the internet

stats: srgnet.com November 2009

connected

mobile

now

to friendsto the internet

delivered to menomadic on-the-go

convenientinstant

stats: srgnet.com November 2009

FRIENDS

BRANDSmeh

what does all of this lead?

1.people powered manufacturing

the personalizeables.

the designables.

thesellables.

the manufacturables.

2.community innovation

dell idea storm:

dell went from spiraling numbers, criticism and dellhell to working with their customer community to innovate

products, services and even operations.

multiple simple platforms to employ:

Salesforce Service Cloud, GetSatisfaction,

UserVoice

3.being human(e)

89%of people expect to be able to interact with brands.

stat: WebProNews Oct09

the new Turing test

“any action that prioritizes rules, protocols, logic, efficiency, procedures or any other type of pre-set guidelines at the cost of relationships or compassion towards other human beings indicates robot.”

authenticity

people robots♥

butonly when those robots exhibit treasured human emotions: love, compassion, remorse, generosity, etc.

4.culture is everything

http://www.flickr.com/photos/laughingsquid/2476324694/

shareholders/directors

customers

employees

most companies

companies like:zappos, virgin,

southwest, clifbar, etc

what kind of culture are

you creating?

5.mobility, mobility, mobility

DESTINATIONS

stats: srgnet.com November 2009

I am the destination

apiapplication programming interface: is an interface

implemented by a software program to enable interaction with other software

examplewefeelfine.org

twitterest. 90% of twitter’s usage is from their api

http://www.flickr.com/photos/futileboy/3026065024/

6.social objects

http://www.flickr.com/photos/ceonyc/3459287783/

From Chris Garcia’s Snug Life video: http://vimeo.com/groups/690/videos/9668885

memethe cultural ideas that connect us

LOLCATS

rickrolling

pants on the ground

dancing baby(circa. 1996)

#hashtags

7.multi-tasking

forget loyalty programs.

passportshttp://www.flickr.com/photos/hjl/101443399/

http://amaztype.tha.jp/US/Books/Title?q=SHOPPING

1. people powered manufacturing

2. community innovation

3. being human(e)

4. culture is everything

5. mobility, mobility, mobility

6. social objects

7. multi-tasking

bonus.leveling up

#epicfail

#epicwin

http://www.flickr.com/photos/stewtopia/3355277605/

#epicwin

• challenge: too much challenge will cause anxiety; too little challenge will cause boredom

• clear goals and feedback

• sense of control

• concentration on the task at hand

• loss of self-consciousness & time

leveling up

challenge

feedback

needed:more real world epic

wins

thank you

tara ‘missrogue’ hunthorsepigcow@gmail.com

514-679-2951twitter: @missrogueskype: sanfranrogue

http://www.horsepigcow.comhttp://www.thewhuffiefactor.com

http://www.slideshare.net/missrogueimages from: http://www.shutterstock.com, http://www.istockphoto.com

(unless marked from Flickr.com)