10 tips for gamifying any experience (including the experience of change)

Post on 11-Aug-2014

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Change is hard, but playing games is fun - gaming change is all part of the fun. Use the foundational attributes of highly effective and engaging games to amplify your fun in experiencing change. For a video version of this presentation including a detailed description of each of the 10 attributes for creating highly engaging and affective games, visit: http://tiny.cc/n5qbkx

Transcript of 10 tips for gamifying any experience (including the experience of change)

10 t ips to gamify anyth ing

Dr. Richard Harmer Ideapreneur

www.r ichardharmer.com

( inc luding the exper ience of change)

So what?

Gaming [the exper ience of ]

change

Current Game

Different Game

Game Attr ibute #1:

Goals

Game Attr ibute #2:

Ru les

Game Attr ibute #3:

R isk

Game Attr ibute #4:

Reward

Game Attr ibute #5:

Feedback

Game Attr ibute #6:

Socia l Shar ing

Game Attr ibute #7:

Momentum

Game Attr ibute #8:

Chal lenge

Game Attr ibute #9:

Choice (Voluntary Part ic ipat ion)

Game Attr ibute #10:

Fun

Now what?

1. Def ine the game’s pr imary goal

2. Decide the rules for p lay ing the game

3. Conf i rm your r isk to lerance

4. Create mot ivat ing rewards

5. Establ ish feedback loops

6. Engage in social sharing

7. Mainta in momentum

8. Moni tor the game’s challenge

9. Acknowledge your choice to p lay

10. Ampl i fy FUN !

Play A Di fferent Game

Dr. Richard Harmer Ideapreneur