1. Formations(New 2006 Final Ppt)

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Transcript of 1. Formations(New 2006 Final Ppt)

Miscellaneous Words and Meanings

• Rodeo-rollout right• Lasso-Rollout left• Flame-Play action Fake Left• Fire-Play action Fake Right• Solid-play action fake away from screen• Jail-screen where o-line vertical sets and whiffs• 80’s-means 90’s with play action fake of 32• Cop-means corner-post• Smoke-running play, sprint draw• Squeeze-means tighten entire formation

MOTIONS• Call out player to go in motion letter followed by

what kind of motion:example: Z-move, or H-fly, or F-Maim,etc.

• ALL motions should be fast/then slide 2-3 yards before ending position

• Move-Motion to other side of ball• Fly- Motion in towards ball or motion into

backfield without crossing ball.• Orbit-Motion past center and return• Mob- Motion across ball and sift block DE• Maim-Fly motion and “wham”playsideDE

WORDS THAT SPEAK TO Z

• Late: Moves Z inside of Y.• Flip: Moves Z to left side and inside of X.• Flop: Moves Z to left side and outside of

X.• Rip: Moves Y off of LOS and Z on LOS.• Left-If Y-moves to left side- Z moves onto

the LOS

WORDS THAT SPEAK TO Y

• Y is always on the right side and inside unless the word LEFT is used

• YO: Places Y in a TE position on the right side• Rip: Y is off LOS and Z is on LOS• Late: Y and Z swap positions , Y STAYS ON but

moves outside AND Z STAYS OFF• Left: Means Y lines up on Left side-off ball and

3-4 yards outside left tackle

WORDS THAT SPEAK TO H

• Ace: 2 x 2 set, With X on the LOS outside and H off inside to the left. Z and Y are regular.

• Dart: 2 x 2 set, Moves H outside of X on the Left.

• Early: Trips Right. Moves H to the right side and BETWEEN Z and Y.

• Empty- Align same as Ace • Bo – Moves H outside of X on the Left.

Words that Speak to F

• Empty means leave backfield• Empty “Frank”-align between Y and Z on

Right• Empty “Fill”-Align between H and X on

Left• Other alignment tips-if trips, align away

from trips in backfield unless play call keeps you on that side

Words that speak to X

• X is always on the left side and always on the LOS unless Deuce or moved off by other receivers request.

• Dart moves X inside of H• Bo moves X inside of H• Deuce moves X off ball• Flop moves X inside of Z• Tite-moves X into tight-end alignment

COLORS

• ALL COLORS ARE TWO BACK FORMATIONS

• BLUE/GREEN – SHOTGUN 2 BACK• ORANGE – REGULAR I FORMATION• BLACK/BROWN – OFFSET I

BLUE

• SHOTGUN 2 BACK • H IS TO THE LEFT• REMEMBER THE H GOES TO THE SIDE

OF THE SECOND LETTER IN THE

COLOR, HERE THE LETTER IS L.

BLUE

X

FH Q

ZY

51 0

1 52 0 2

01

51

05

BLUE FLOP (FLOP SENDS THE Z OUTSIDE OF X)

X

FH Q

Z

Y

51 0

1 52 0 2

01

51

05

BLUE FLIP (FLIP SENDS Z TO OPPOSITE SIDE INSIDE OF X)

X

FH Q

ZY

51 0

1 52 0 2

01

51

05

BLUE LATE (LATE SWITCHES Y AND Z)

X

FH Q

ZY

51 0

1 52 0 2

01

51

05

BLUE YO (YO BRINGS Y TO TE POSITION)

X

H FQ

ZY

51 0

1 52 0 2

01

51

05

BLUE FLIP YO(FLIP – Z INSIDE OF X, YO BRINGS Y TO TE)

X

FH Q

ZY

51 0

1 52 0 2

01

51

05

BLUE LEFT

X

FH Q

ZY

51 0

1 52 0 2

01

51

05

GREEN

• TWO BACK SHOTGUN• EXACT SAME AS BLUE EXCEPT, • H IS ON THE RIGHT, THE SECOND

LETTER TELLS HIM WHERE TO GO R

GREEN

X

HF Q

ZY

51 0

1 52 0 2

01

51

05

GREEN FLOP

X

HF Q

Z

Y

51 0

1 52 0 2

01

51

05

GREEN LATE

X

HF Q

ZY

51 0

1 52 0 2

01

51

05

GREEN FLIP

X

HF Q

ZY

51 0

1 52 0 2

01

51

05

GREEN YO

X

HF Q

ZY

51 0

1 52 0 2

01

51

05

GREEN FLIP YO

X

F HQ

ZY

51 0

1 52 0 2

01

51

05

GREEN LEFT

X

HF Q

ZY

51 0

1 52 0 2

01

51

05

BLACK

• OFF SET I FORMATION • H IS OFF SET TO THE LEFT BECAUSE

THE SECOND LETTER IS L• ALL OTHER RULES REMAIN THE SAME

AS WITH THE ALL OTHER COLORS

BLACK

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

BLACK YO

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

BLACK FLOP

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

BLACK LATE

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

BLACK FLIP

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

BLACK FLIP YO

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

BLACK LEFT

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

BROWN

• OFF SET I FORMATION TO THE RIGHT• H IS OFFSET TO THE RIGHT BECAUSE

SECOND LETTER IS R• ALL OTHER RULES REMAIN THE SAME

AS WITH THE ALL OTHER COLORS

BROWN

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

BROWN FLOP

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

BROWN LATE

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

BROWN FLIP

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

BROWN FLIP YO

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

BROWN LEFT

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

ORANGE

• REGULAR I FORMATION• H is up back, and F is deep back• ALL OTHER RULES REMAIN THE SAME

AS THE WITH ALL OTHER COLORS

ORANGE

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

ORANGE FLOP

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

ORANGE LATE

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

ORANGE FLIP

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

ORANGE YO

X

F

H

Q Z

51 0

1 52 0 2

01

51

05

Y

ORANGE FLIP YO

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

ORANGE LEFT

X

F

H

QZ

51 0

1 52 0 2

01

51

05

Y

ACE

• 2X2 FOUR WIDE X AND Y ON THE BALL• Z AND H OFF THE BALL• ALL WORDS SUCH AS FLOP, FLIP, RIP,

ETC STILL SPEAK TO THE SAME PEOPLE

ACE

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

ACE YO (Y IS IN TE POSITION)

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

ACE LATE (Y AND Z SWAP POSITIONS)

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

ACE FLIP (Z MOVES TO INSIDE OF X FORMING TRIPS TO THE LEFT)

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

ACE FLIP Squeze“tightens formation” (Z MOVES TO INSIDE OF X FORMING TRIPS TO THE LEFT)

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

ACE FLIP YO ( Y MOVES TO TE POSITION Z INSIDE OF X)

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

ACE FLOP (Z MOVES TO OUTSIDE OF X FORMING TRIPS TO THE LEFT

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

ACE LEFT

X

F

H

Q

Z

Y

51 0

1 52 0 2

01

51

05

DART

• EXACT SAME AS ACE EXCEPT H AND X SWITCH PLACES

• X IS STILL ON LOS AND H IS STILL OFF LOS

DART

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

DART YO

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

DART LATE

X

F

H

Q

Z

Y

51 0

1 52 0 2

01

51

05

DART FLIP

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

DART FLOP

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

DART FLOP YO

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

DART LEFT

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

EARLY

• EARLY IS TRIPS TO THE RIGHT Y,H,Z• ALL OTHER WORDS CAN BE APPLIED

TO MODIFY

EARLY

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

EARLY SQUEEZE“tightens formation”

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

EARLY YO

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

EARLY RIP(Y-OFF,Z-ON)

X

F

H

Q

Z

Y

51 0

1 52 0 2

01

51

05

EARLY LEFT

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

• EMPTY -Means Ace with F moving to slot between 2 receivers on right or left according to Frank(F-right) or Fill(F-left) call H TO THE LEFT INSIDE OF X

• Samples below:

• F TO THE RIGHT BETWEEN Y AND Z if Empty Frank call

• F TO THE Left BETWEEN Y AND Z if Empty Fill call

EMPTY

EMPTY FRANK (Ace with F on Right side between Y and Z)

XFH Q Z

51 0

1 52 0 2

01

51

05

Y

EMPTY “FILL” (Ace with F on Left side between H and X)

XF H Q Z

51 0

1 52 0 2

01

51

05

Y

EMPTY LEFT FRANK (Ace with F on Right-Y on Left and Z on.)

XFH Q

Z

51 0

1 52 0 2

01

51

05

Y

•BO means (backs out wide)

•BO-is Dart with F outside also

BO

BO (backs outside)

X

FH Q Z

51 0

1 52 0 2

01

51

05

Y

BO FLIP

X

FH QZ

51 0

1 52 0 2

01

51

05

Y

BO LEFT

X

FH QZ

51 0

1 52 0 2

01

51

05

Y

HEAVY

• Heavy is 2 TE’s (Y & H), 2 WR’s (X & Z), and 1 RB (F)

• The Y & H are in a 3 point stance in a true TE alignment

HEAVY

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

HEAVY OVER

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

HEAVY FLOP

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

HEAVY FLIP

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

HEAVY WING

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

HEAVY OVER WING

Z

F

HQ X

Y

51 0

1 52 0 2

01

51

05

HEAVY FLOP WING

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

DEUCE• Deuce is the same as Ace, except that

the H is on the ball and the X is off the ball.

DEUCE

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

DEUCE YO

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

DEUCE OVER

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

DEUCE OVER YO

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

DEUCE FLOP

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

DEUCE FLOP YO

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

DEUCE FLIP

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

DEUCE FLIP YO

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

DEUCE YO WING

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

JUMBO• Jumbo is 2 TE’s (Y & X), 2 RB’s (F & H),

and 1 WR (Z)• The Y & X are in 3 point stance in a true

TE alignment

BROWN JUMBO

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

BLACK JUMBO

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

BROWN JUMBO WING

X

F

HQ Z

Y

51 0

1 52 0 2

01

51

05

BLACK JUMBO WING

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

BROWN JUMBO FLOP

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

BLACK JUMBO FLOP

X

F

HQZ

Y

51 0

1 52 0 2

01

51

05

Empty Right

XH F

Q

Z

Y

51 0

1 52 0 2

01

51

05

Empty Left

X

HF

Q

Z

Y

51 0

1 52 0 2

01

51

05

Orange Power

X

H

F

Q Z

Y

51 0

1 52 0 2

01

51

05

Brown Power

X

H

F

Q Z

Y

51 0

1 52 0 2

01

51

05

Black Power

X

H

F

Q Z

Y

51 0

1 52 0 2

01

51

05

Orange Jumbo

X

H

F

Q Z

Y

51 0

1 52 0 2

01

51

05

Brown Jumbo

X

H

F

Q Z

Y

51 0

1 52 0 2

01

51

05

Black Jumbo

X

H

F

Q Z

Y

51 0

1 52 0 2

01

51

05

Empty Jumbo Hog

X

H

FQ Z

Y

51 0

1 52 0 2

01

51

05

Early Line

X

H

FQ

ZY

51 0

1 52 0 2

01

51

05

Ace Left Line

X

H

FQ

Z Y

51 0

1 52 0 2

01

51

05

Early Hit

X

HF

Q

ZY

51 0

1 52 0 2

01

51

05

Ace Left Hit

XH

FQ

ZY

51 0

1 52 0 2

01

51

05

Ninja Ace

XH

FQ

ZY

51 0

1 52 0 2

01

51

05

Ninja Early

XH

FQ

Z

Y

51 0

1 52 0 2

01

51

05

Ninja Ace Left

XH

FQ

ZY

51 0

1 52 0 2

01

51

05

MOTIONS• Call out player to go in motion letter followed by

what kind of motion:example: Z-move, or H-fly, or F-Maim,etc.

• ALL motions should be fast/then slide 2-3 yards before ending position

• Move-Motion to other side of ball• Fly- Motion in towards ball or motion into

backfield without crossing ball.• Orbit-Motion past center and return• Mob- Motion across ball and sift block DE• Maim-Fly motion and “wham”playsideDE

MOTIONS:MOVE

X

FH Q

ZY

51 0

1 52 0 2

01

51

05

MOTIONS:FLY

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

MOTION:ORBIT

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

MOTIONS:MOB

X

F

H

Q

ZY

51 0

1 52 0 2

01

51

05

MOTIONS:MAIM

X

FH Q

ZY

51 0

1 52 0 2

01

51

05